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average writing
competent art
historical bonus 2
total score 5
O.K. Comics #2
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REVIEW SCORE 6
Only Printing / 1972 / 36 pages / Kitchen Sink
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The first issue of O.K. Comics was soon followed by the second, which is also a one-man comic from model train enthusiast Bruce Walthers. As in the first issue, I'm of the opinion that most of the better strips are the ones that don't feature Oscar Kabibbler. So it's a bummer that the last 15 pages of this book contain one long story about Oscar, which is a fairly mindless existential romp through his marshmallow brain. Give me Brainstorm Comix, please!

Fortunately, there are some redeeming features to O.K. Comics #2, including "Li'l Farquahard," which may be Walther's most counterculture story. It's about a newspaper delivery man named Farquahard ("Farkie") whose girlfriend is stolen by another guy with a faster, more stylish car. Farkie is furious and sets out to make more money so he can buy a nicer car and win his girl back, which leads him to making a drug run to Mexico. The drug run nets Farkie a load of cash, which gives him so much confidence he starts treating his ex-girlfriend like shit. When she delivers some payback for him being an asshole, Farkie frets about being victimized again, but comes up with an instant solution. Which is when we learn the entire story has been nothing but a TV commercial for an auto-painting shop! "Li'l Farquahard" isn't a classic, but it's well paced and demonstrates Walthers skills with casual dialogue.

The best story is probably "Sil Inder," which is a straightforward allegory about the class system within the corporate industry, with industrial cylinders representing different classes. It shows that the upper class sits on top of the middle to lower classes and the further down the system we go, the more weight the lower classes have to bear to keep the system running. It's a simple but effective tale and I can't help but think that, in his own way, Walthers was trying to emulate Robert Crumb.

In fact, the Robert Crumb association came to mind several times while reading the stories in both issues of O.K. Comics. I'd theorize that Crumb was a significant influence on Walthers conceptual thinking, which is a great influence to have if you're a superb storyteller but not so hot if you can't hit the right notes. Walthers was a bright guy, so he managed to hit a few high notes, but he didn't nearly have the range, or the skills, to hit them all.
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keyline
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HISTORICAL FOOTNOTES:
It is currently unknown how many copies of this comic book were printed. It has not been reprinted.
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COMIC CREATOR:
Bruce Walthers von Alten - 1-34, 36